Talk:Galaga

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Good articleGalaga has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it.
Article milestones
DateProcessResult
September 24, 2019Good article nomineeListed
April 27, 2020Peer reviewReviewed
Current status: Good article

First version[edit]

Which one came first ? Arcade or MSX version? Is there a common piece of source code or the game was completely re-coded for each of the ports?

The arcade version was released in 1981, and there were not any MSX computers before 1983... I dont know the history of the MSX port (or even who did it), but theoretically it would be possible - both used Z80 CPUs.

--Tjansen 11:08, 16 Oct 2004 (UTC)

Gaplus[edit]

Is there a reason Gaplus was taken off of legacy? --Herzog 14:48, 20 December 2005 (UTC)[reply]

Medals[edit]

I'd be interesting seeing some info and/or screenshots of the medals that one obtains the higher up the game goes. I have only gotten yo around 22 or 23, but I hear there is a 50 medal as well as a 100 medal. Thoughts? -Husnock 17:28, 15 January 2006 (UTC)[reply]

there's a 10, 20, 30, 40, and 50 medal, and after that the 50 medals jsut accumulate. Though I'd like to see some info on stage 255...--Herzog 09:27, 24 February 2006 (UTC)[reply]

10= blue shield with gold eagle 20= purple shield with gold crown 30= gold shield with blue eagle 40= ? 50= AARP memebership. White shield with red letters. A screen comes up with a number to call, and you start getting senior discounts on all future games :-) —Preceding unsigned comment added by 207.225.117.1 (talk) 14:35, 4 May 2008 (UTC)[reply]

The anon is silly. :) But in seriousness, the specifics of what you see are not necessary for this article. The "medals" are just there to show you what stage you're on, so knowing what they look like does not contribute to an overall understanding of the game. I would think these would be better suited for StrategyWiki or a similar wiki that focuses on more in-depth information. — KieferSkunk (talk) — 16:00, 4 May 2008 (UTC)[reply]

Cease Fire Bug[edit]

Just spent 20 minutes dodging their shots in the PS2 version of the game- the bug most likely is not present here. If anyone else owns Namco Museum: 50th Anniversary and wants to confirm this, that'd be super. Also- apologies for the anonymous edit, I forgot to log in. -- Toksyuryel talk | contrib avatar 08:38, 7 March 2006 (UTC)[reply]

"Cosmo gang the video"[edit]

Should "Cosmo gang the video" be added to the legacy?

I don't think so. They're not mentioned on the KLOV. Even if they use Galaga hardware, it doesn't make them part of the Galaga canon. — Frecklefoot | Talk 13:57, 3 May 2006 (UTC)[reply]

I am not sure about the hardware but the gameplay is very similar.

I'd still say no. Lots of games have gameplay similar to Galaga (which, in turn, is very similar to Galaxian, it's ancestor). We could mention it inspired lots of games with similar gameplay, but that honor really belongs to Space Invaders. — Frecklefoot | Talk 15:03, 5 May 2006 (UTC)[reply]


No it should not, it's not part of the Galaxian/Galaga family. Also running on the same hardware is irrelevant. Many companies started using common hardware platforms in the mid-to-late 80s, for example Galaga '88 runs on Namco System 1 hardware but so does Pac-Mania and 20 other games. By the way Cosmo Gang the Video runs on Namco System 2 hardware (same as Assault).

Pronunciation?[edit]

I've always thought that Galaga was pronounced with the middle syllable accented, as in "ga-LAAG-a", but most people in my experience have referred to it as "GAL-a-ga". So, not to pick nits or anything, but is there an official pronunciation for the game's title, and if so, what is it? ekedolphin 05:09, 27 October 2006 (UTC)[reply]

I don't think so. I think it's just like the name Lumines ("LOO-mines" vs. "Loo-mi-nez") - both are fine. I think the pronunciation Namco uses when they talk about it in their press conferences is probably the "official" version. FWIW, I've always heard "GAL-a-ga". — KieferSkunk (talk) — 20:08, 27 October 2006 (UTC)[reply]
oo != ue. You are illiterate. Lumines = Lumines. It is not English; do not mung English letters with Latin letters, ever. -lysdexia 06:25, 15 December 2006 (UTC)
Took me two months to notice your attack. What does literacy have to do with any of this? — KieferSkunk (talk) — 23:09, 22 February 2007 (UTC)[reply]
This is all pure speculation. "Galaga" is an invented name. Only Namco can say how they intend it to be pronounced. Unless you can provide a reference for how they prefer, leave it alone. If I named a game "Vimdoba," I couldn't get upset if people didn't pronounce it the way I inteded. I removed the item. Right now, the whole subject is original research, a huge no-no on Wikipedia. — Frecklefoot | Talk 19:40, 15 December 2006 (UTC)[reply]

No more speculation, here is the answer! It comes from a veteran Midway distributor, so it's a pretty reliable source. And here goes: everyone at Midway, as well as all arcade operators, have always pronounced it with the stress on the second syllable. The reason, so obvious in hindsight: it was the direct successor to Galaxian, which was also pronounced that way. --Stormwatch (talk) 09:10, 3 September 2015 (UTC)[reply]

Midway didn't make the game, they didn't name the game, how they choose to pronounce it has no bearing on the actual pronunciation of the game's name. Especially not random employee #432. As stated above, the game is made by namco and its their pronunciation that matters. Galaga and Galaxian might be made up words, but a 5 year old can see the root word in the names, especially if you know the game is space themed. They're derived from the word "Galaxy", which has a well defined pronunciation in english. I've never heard anyone say ga-LAX-y before. If i had to ASSess the situation, i'd say they were putting the wrong emPHAsis on the wrong syLLAble. Also, the japanese pronunciation supports gal-a-ga vs ga-laa-ga and is (surprise surprise) consistent with their pronunciation of galaxy.72.208.201.145 (talk) 04:54, 2 August 2019 (UTC)[reply]

How do I start this game[edit]

How do I start galaga? —The preceding unsigned comment was added by Gregwire (talkcontribs) 17:59, 6 December 2006 (UTC).[reply]

  1. Insert token
  2. Press 1 player button
Is that what you meant? — Frecklefoot | Talk 19:49, 6 December 2006 (UTC)[reply]

WikiProject NINTENDO?[edit]

Why was this article tagged for WikiProject Nintendo? Galaga is not in any way, shape or form a Nintendo product. It was created by Namco. The NES saw a port of Galaga, yes, but that doesn't mean it's now a Nintendo game. — KieferSkunk (talk) — 18:45, 22 February 2007 (UTC)[reply]

Removed the NESProj template for the reasons stated above. Please discuss before adding it again. — KieferSkunk (talk) — 23:06, 22 February 2007 (UTC)[reply]

Unofficial fan site[edit]

Is there a reason it's Japanese? And as far as I can tell, there isn't much content. I'll remove the link after 10 days if nobody responds. --Spixels 21:42, 29 March 2007 (UTC)[reply]

Namco Museum 50th Anniversary[edit]

Noticed a brief revert war in which the title of the console compilation in which Galaga was re-released was being debated. Just wanted to chime in: The real title of the compilation is, indeed, "Namco Museum 50th Anniversary". Whether it makes sense or not is irrelevant - that's what they called it. :) Gamespot.com pageKieferSkunk (talk) — 21:25, 4 April 2007 (UTC)[reply]

Popular culture[edit]

In an effort to prevent an edit war, I'm starting a discussion on the "Popular Culture" section of this article. One user removed it, another editor re-added it. Personally, I don't see what is so important about this section. One, it's too long and, two, some of the entries are so obscure, they don't really fit the "popular culture" criteria. I wouldn't be heartbroken if it was trimmed down to one or two of the most notable entries, or even nixed. Anyone else have any thoughts on this section? — Frecklefoot | Talk 12:43, 20 April 2007 (UTC)[reply]

I don't think pop-culture is all that noteworthy in this case. Galaga is a great game, but its influence on popular culture isn't nearly as well recognized as that of Pac Man and Space Invaders. However, I would like to see the trivia section stay, since there are noteworthy references to/from other games and some information that people will find interesting in that section. — KieferSkunk (talk) — 17:11, 20 April 2007 (UTC)[reply]
Both are unsourced, and riddled with OR. Per WP:TRIV, the trivia section needs to go, and the information should be merged. The information isn't sourced, and is trivial, so it won't be merged. Nemu 18:02, 20 April 2007 (UTC)[reply]
With all due respect, how are we supposed to source things that are interesting about the game and can only be seen by playing the game or watching a movie? :P — KieferSkunk (talk) — 02:21, 21 April 2007 (UTC)[reply]
You need a reliable source such as a website or magazine article. If that cannot be done, the information isn't suitable for the site. Nemu 02:25, 21 April 2007 (UTC)[reply]

Game-guide material?[edit]

Okay. By now, anyone who knows me knows I'm really not a big fan of WP's policies on game-guide material - I don't see any harm in having information in an article that describes how to play the game, gives point values, basic strategies, etc. But I've seen information like this deleted time and time again from other game articles, so I'm just gonna ask here: Is the information listed in this article TOO detailed for WP's tastes? Or is it good-article material?

I think a balance needs to be struck somewhere. If you remove too much "game-guide" material, people cease to be able to learn what makes the game fun and unique, and why it was such an important milestone in video-game history. Leave too much there, and it becomes bogged down with unnecessary info. I personally lean more toward the "Make it as complete and clean as possible" side, while I've seen others take a more minimalist approach, distilling game articles down to only the essential info needed to describe the game in a general sense.

Could I get some opinions here? Especially from some of the folks who are more actively and aggressively enforcing the policies? Thanks. — KieferSkunk (talk) — 18:54, 17 May 2007 (UTC)[reply]

In Popular Culture[edit]

Following guidelines that were mentioned in Talk:PONG, I think it's appropriate to mention this here as well. The "In Popular Culture" section should be limited to notable references only, since there may be many trivial appearances of a Galaga machine or references to the game in any number of pop-culture places. Basically, a notable reference is one where Galaga (either the machine or the game as a whole) plays an integral part in the plot of a movie, TV show, comic, etc. - for instance, if part of the plot centers around a Galaga tournament or a character gets sucked into a Galaga machine, or something like that. Just having the machine show up on the set doesn't necessarily make it a noteworthy reference.

(Note that the current LOST reference fits this category - a submarine named after the game and notes about the producers playing the game are significant.)

Discussion is welcome. :) — KieferSkunk (talk) — 19:37, 28 June 2007 (UTC)

Is this worth adding? In 1982, the studio of WarGames sent a Galaga machine to Matthew Broderick for him to practice prior to shooting the movie. He is seen playing Galaga in WarGames twice. http://www.matthewbroderick.net/fact.html Acanthopteroctetoidea 22:03, 2 July 2007 (UTC)[reply]
I think that one's borderline. If he's just playing an arcade game in the movie, but the particular game itself doesn't affect the plot, it could realistically be any arcade game he's playing. However, the fact that Galaga is specifically named in a production note puts it in about the same class as the LOST fact. I'd say go ahead and add it - if others object, we can continue discussion. — KieferSkunk (talk) — 22:09, 2 July 2007 (UTC)[reply]
Yah, I'd agree with KieferSkunk. Its borderline, but made a little more plausible because of the production notes and verification of that specific game being important to the production. It is the only game he actually plays in the film as well in repeated scenes. The others are just background props. --Marty Goldberg 22:23, 2 July 2007 (UTC)[reply]
I don't think it's borderline—it's highly significant. As well as being played multiple times by the main character, the "ready player" in-game sound is also used in the movie when a tour group is visiting the NORAD war room. --Meve Stills (talk) 21:07, 18 April 2016 (UTC)[reply]

Galaga Maniax - oops...[edit]

If anyone comments about galaga maniax not being notable due to the lack of hits... I was trying to boost their hitcount and accidentally reset it somehow. it used to be like, almost 200,000 hits, but now it's 17 hits. SORRY GUYS! I have it set to refresh every 5 seconds or so, so I can fix this mistake of mine and fix their hitcounter. 68.107.96.136 04:03, 8 July 2007 (UTC)[reply]

Huh? — KieferSkunk (talk) — 06:05, 8 July 2007 (UTC)[reply]
Actually, I hadn't seen that site before - if it's an unofficial fan site, it doesn't belong in this article anyway. There are dozens of unofficial fan sites for this game. — KieferSkunk (talk) — 06:11, 8 July 2007 (UTC)[reply]

Appearance in Tekken[edit]

I was wondering, should someone make a reference to how Galaga appeared as a loading game in the PS1 game Tekken. Its appearance is very similar to the appearance of Galaxian in the first Ridge Racer. If one was to list this reference, where would they put it? SolidShroom 18:35, 6 August 2007 (UTC)[reply]

Bug where enemies stop shooting[edit]

Has anyone disassembled the game and figured out why this happens? That would be interesting information to add to the article. tgies 22:24, 7 November 2007 (UTC)[reply]

I'd say that's unnecessarily detailed information for an encyclopedia. The fact that the bug is present and can be exploited is sufficient - the details on exactly how, why and when it happens would be more appropriate for a gaming site, a programming analysis site, and/or an emulation discussion site such as that for MAME. — KieferSkunk (talk) — 00:18, 9 November 2007 (UTC)[reply]
And doing such would definitely be original research, a big no-no. — Frecklefσσt | Talk 15:34, 9 November 2007 (UTC)[reply]
On the other hand, if such study is done and published in reliable game sites, there will be no problem using it as a reference for the afore mentioned bug and let interested people follow the reference to see the disassembly study... No actual need to put it right here in wikipedia. Loudenvier 15:42, 9 November 2007 (UTC)[reply]
Which is what I'm suggesting. tgies (talk) 06:10, 11 February 2008 (UTC)[reply]
It's been solved, here: http://computerarcheology.com/galaga/galaga.html. Korodzik (talk) 08:20, 7 July 2009 (UTC)[reply]
Neat. :) That proves pretty conclusively that it's just a bug and not an intentional thing. Thanks for the info. — KieferSkunk (talk) — 02:36, 8 July 2009 (UTC)[reply]
(Since moved to here: http://www.computerarcheology.com/wiki/wiki/Arcade/Galaga) Black Rainbow 999 (talk) 00:45, 14 January 2014 (UTC)[reply]

Mod board info removed[edit]

I took the following text (modified from its original form) out of the article:

A "rapid fire" modification board can be installed in the original arcade game, allowing the player to hold down the button and fire continuously. Another modification, which replaces one of the game's EPROMs, increases the speed of the player's shots, occasionally causing shots to pass through enemies.

This was in the Legacy section, but it doesn't really seem to fit there, and none of the other current sections in the article seem like a good match either. Furthermore, these mods fall under the "accessories and customizations" category, which are generally not notable. So for now, it's out of the article. If we can find a reliable source that establishes notability for these mods, we can work on finding a good place to incorporate them. — KieferSkunk (talk) — 19:28, 5 July 2008 (UTC)[reply]

GBA[edit]

Namco Museum: 50th Anniversary Arcade Collection was released on the Game Boy Advance, it had Galaga. Galaga was also released on Namco Museum for the GBA but the Galaga in 50th Anniversary version is far superior, plays more like the original and looks more like the original.—Preceding unsigned comment added by 93.96.122.175 (talk) 21:35, 1 September 2008 (UTC)[reply]

Amiga Galaxy '89[edit]

Kingsoft updated the version of Galaga they made on the Commodore 64 "Galaxy" as "Galaxy '89" and they released Galaxy 89 on the Commodore Amiga, in 1989. Both Commodore versions look and play very similarly but perhaps you could say Galaxy '89 was meant more as a remake of Galaga 88 rather than another remake of Galaga. I think Galaxy ‘89 plays far more like the original Galaga and was the best remake for the Amiga.

Clearing up some popular rumors[edit]

Per a recent edit, which didn't fit in the article anyway due to being game-guide material for the most part, I wanted to also point out what was incorrect about it. If there is sufficient evidence of notability on these points, we may want to consider addressing them (with sources) in the article. But hopefully, this talk section will help prevent them from being re-added:

  • Getting your ship captured, then shooting the Boss Galaga that's holding it while it's still in formation, does not cause you to permanently lose the ship. The ship flies down on its own and off the bottom of the screen if you don't shoot it, and it comes back in the next formation.
  • The famous "bees stop firing" trick is not an intentional cheat or exploit designed to let the programmers beat anyone's high score, as is often claimed. Someone did an extensive analysis of the ROM code and determined that this is, in fact, just a programming bug. There is no evidence anywhere that this behavior was intentionally added to the program.

Hope this helps, guys. — KieferSkunk (talk) — 00:37, 15 August 2009 (UTC)[reply]

Doesn't looked like it helped, he tried adding it right back and this time with a reference to a "cheat site" which in no way satisfies reliability or notability standards nor provides a reason why this "cheat" is notable enough to ignore gameguide material rules and keep in the article. --Marty Goldberg (talk) 05:07, 15 August 2009 (UTC)[reply]

I apologize for not seeing this discussion ahead of time, but that was my first time posting anything to the Galaga board. I am still mystified as to how mentioning that there is a bug (granted, not a programmed cheat) that players can exploit and have exploited is irrelevant to the game. It's like leaving out the final score of a Superbowl because it's enough just to know who won. It's valid, valuable info. Even without a walk-through on how to do it!

And frankly, I don't appreciate your attitude treating me as if I did this deliberately. You could have tried sending me a message politely informing me, but no, you chose to just delete it, and when I asked why, accused me of soapboxing. Not everyone is a Wiki pro, you know. Some of us are simply trying to help out by adding what we think is decent information. It's not as if I was advertising for a cheat site or anything, you know. Heck, I even asked you if you had a list of notable sites. Tell you what. Is this site notable? www.digitpress.com/eastereggs/arcadegalaga.htm It seems to be (to me), but I'm not a Wiki professional like you are. Maybe you could do what folks in your position *should* do: HELP those of us who are new! It would be nice...Deejaye6 (talk) 13:34, 17 August 2009 (UTC)[reply]

Excuse me, but that is *not* what happened. You were explained politely in the edit summary (which is what it's for) and in the thread on my talk page that you started with rudely telling me "Seriously, man, chill the heck out. You sure seem to be delete-happy... " and a further statement of "It's me not understanding your love of the delete key". Making grandstanding, non-productive statements like that is soapboxing, plain and simple. --Marty Goldberg (talk) 15:28, 17 August 2009 (UTC)[reply]

And to support my side of this, here are the (apparently) relevant rules from the WP:VG/GL site:

1. Non-notable articles and spinouts: Avoid creating new articles on non-notable topics. A notable topic must receive significant coverage in reliable sources that are independent of the subject. A smaller article should only be split from a larger topic if the new article would itself be notable.

4. Strategy guides and walkthroughs: Basic strategy concepts are helpful to understand the game, but avoid details about how to solve puzzles and defeat certain foes.

I was not creating a new topic. I was simply including the fact that there is a bug (granted, I thought it was a cheat, but I am glad to be corrected). And I took out the "how to" on the bug. Also, I don't understand how you could remove the piece talking about the challenge stage. It wasn't a walkthrough; it was just info that if you got 'em all, you got the max 10K. If not, you only got 100 per kill. It's not as if he was telling you where to position your ship for each wave or anything...

I guess I'd just like someone to simply explain to me where these points are bad. Please? Deejaye6 (talk) 13:52, 17 August 2009 (UTC)[reply]

You were explained already, the fact there is a bug is non-notable in itself - it must have significant coverage for it to be considered important, the way it was presented was pure gameguide material (and yes such material is considered walkthrough material by the video game project here), and the cheat site you tried using as a reference in no way satisfied notability and reliability requirements. Contrary to what you're stating, you're not being singled out. This type of material (as you were also explained) is routinely removed from the articles - once again, the purpose of articles here is to reach WP:GA and WP:FA status, not to collect every tidbit about the subject in the article. The fact there is a bug or cheat that can't be included is nothing like not being able to see the last score of the superbowl, it's like not being able to hear one of the players had a problem with their chin strap on the helmet during the game - trivial at best, unless it cost them the game or some similar show stopping happening. An example of a well known, documented, and notable bug would be the split-screen level of Pac-Man. This bug/cheat for Galaga has in no way recieved the same level of importance, which again is why it was routinely removed as gameguide material. This is the last explination I'm going to give of the same thing over and over, I've been more than accomidating between my talk page and here with the deluge of conduct accusations against me by you. I'll leave it over to Kiefer to explain further, he's also a member of the video game project, and an admin. --Marty Goldberg (talk) 15:28, 17 August 2009 (UTC)[reply]
This is all stupid and much ado about a "bug". 8 bit code wraps at +127. Everyone knows that. 98.194.39.86 (talk) 01:52, 30 June 2017 (UTC)[reply]
Not everyone will know that. Most readers likely don't know (or really care?) about programming in arcade games. Namcokid47 (talk) 22:40, 6 August 2019 (UTC)[reply]

BBC Micro clone[edit]

On the BBC micro there was a game called Zalaga which looked exactly like Galaga although there were some gameplay changes (eg your ship was not captured when caught in the tractor beam, your ship would just double) should this be mentioned on this page? --Albinoblackrabbit (talk) 20:04, 16 August 2009 (UTC)[reply]

Unless it is notable in some way, I don't see that it should. It sounds just like another clone, of a game that inspired dozens of clones. Just MHO... — Frecklefσσt | Talk 23:59, 16 August 2009 (UTC)[reply]

Records? High Scores?[edit]

Who holds the record for this game? It would improve this article to find this out. Borg*Continuum (talk) 14:18, 21 June 2010 (UTC)[reply]

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Galaga in The Avengers[edit]

Recently, with The Avengers screening in a number of English-speaking markets, editors have been adding an apparent reference to Galaga found in the film. The first editor failed to add a source, so it was reverted. A second added it, again with no source (and a few peacock words), but this time I added a {{fact}} tag, since both posts were relatively consistent in describing what happens in the given scene, which to me is a signal it's probably legit. Admittedly, the problem is The Avengers isn't currently screening in North America, where arguably the majority of English Wikipedia's editors reside and someone could verify the statement. The film itself can indeed be a reliable source, but we would need more information as to when the appearance occurs (specifically, when in the film's run-time, not just describing the scene). Would it be acceptable to leave it with the {{fact}} tag for another few days? --McDoobAU93 16:13, 30 April 2012 (UTC)[reply]

The issue really is though that it doesn't meet the video game project's pop culture guidelines and is just trivia. From the description of how it appears, Galaga could easily be replaced by any game in that scene, vs. being an integral part of the scene - as in having the dialogue centered around Galaga and the playing of it. --Marty Goldberg (talk) 16:44, 30 April 2012 (UTC)[reply]

For the benefit of others, the guidelines that Marty mentioned above can be found here. --McDoobAU93 17:30, 30 April 2012 (UTC)[reply]

The film itself would be a primary source. Citing that smacks of original research. A third party source showing why this trivia is notable would be nice.--Asher196 (talk) 16:13, 1 May 2012 (UTC)[reply]
In keeping with the WikiProject criteria, here's a secondary source confirming the Galaga appearance, and the film would confirm that the reference comes first in the dialogue of a primary character. --McDoobAU93 17:57, 7 May 2012 (UTC)[reply]
The source doesn't promote Galaga as being central to any dialogue. All the questioner asks is how many references in the movie there are. Once again, it could be any game in the scene and that simply does not meet the wikiproject criteria. --Marty Goldberg (talk) 18:07, 7 May 2012 (UTC)[reply]
True, it could have been any game ... but why one 30 years old? Therein lies the question, and one that, admittedly, still needs to be answered to more secure inclusion of this. In the meantime, I guess we'll just keep reverting whenever IPs attempt to add the info back into the article in good faith, correct? --McDoobAU93 18:26, 7 May 2012 (UTC)[reply]
30 years old wouldn't be what has to be answered for inclusion, it would be why this specific game was included by the director. It could be included in that context if he's on record stating the importance of the game to that scene. Otherwise as it stands, it could be any game - even in the context of any "retro" game. --Marty Goldberg (talk) 00:56, 8 May 2012 (UTC)[reply]
It seems like it's been put into the film purely as a joke (hi-tech computer system being used to play low-tech game). The game is mentioned in the dialogue, but that mention and the image of the game could easily have been replaced with something similar (e.g. Pong, Asteroids, Pac-Man, etc.). It's a fairly trivial appearance. Total-MAdMaN (talk) 11:00, 10 May 2012 (UTC)[reply]
My point was that there was a reason Galaga was selected (for example, Joss Whedon is a fan so he included it) over something newer and more familiar. What we would need would be a source stating that. --McDoobAU93 14:10, 10 May 2012 (UTC)[reply]
I realise this was years ago, and I understand that the whole thing is trivial, but I have to say that I disagree that any video game could have been used. The Avengers is a movie about an alien invasion, so it would not be the same if Pong or Asteroids was used. Space Invaders or Galaxian would have been suitable, except that the film-makers would have wanted to ensure that the game was recognised by most of the audience, and most young people today probably don't know what Space Invaders and Galaxian are, because Galaga was the final result of the evolution of Space Invaders - through Galaxian - and is consequently the most widely known of the genre. FillsHerTease (talk) 15:17, 11 July 2018 (UTC)[reply]
Also responding years after the fact, but in response to FillsHerTease: It doesn't actually matter what we reason out about the game's reference on our own, as Wikipedia editors. We have to abide by the policies on Wikipedia, which state that for such a reference to be included in the article, we have to provide a reliable, third-party source that specifically states how that reference is notable. If the producer or director of the movie specifically stated in an interview that they chose Galaga specifically because, for example, the alien invasions in the movie were modeled after the enemy movements in that game, or even because HE/SHE felt it was so instantly recognizable that it stood out above all other options, then those would be great things to cite from that source for inclusion in this article. If all we can do is say "Well, it makes sense if you think about it...", then it qualifies as original research. — KieferSkunk (talk) — 22:00, 15 July 2019 (UTC)[reply]
HA HA HA! OK, so, to continue our game (pun intended!) of Wikipedia Talk Tag, I completely agree with you. I know we aren't supposed to use this page for 'chatting', but I wasn't suggesting the article be changed - for exactly the reasons you suggest - and I simply wanted to point out to those who came before, and anyone who came after, that Galaga did, in fact, make more sense (even if that is original research on my part), than most other video games, and that while the claim that "Galaga could easily be replaced by any game in that scene" is true, strictly speaking, in reality another game wouldn't have been anywhere near as relevant or funny to the people who those cultural reference inclusions are aimed at. There are fans who love to pull those movies apart for the little references that appear throughout them, and I won't go into the details, but Galaga has several gameplay aspects which correspond with events that play out in the film, so it did in fact make a lot more sense than Pac-Man would have. In my opinion! Anyway ... nice to meet you and I look forward to 'talking' with you soon (in the sense of the word 'soon' which means a couple of years from now!). ;-D FillsHerTease (talk) 07:51, 24 April 2022 (UTC)[reply]

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External links modified[edit]

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Cheers.—InternetArchiveBot (Report bug) 08:55, 7 January 2017 (UTC)[reply]

External links modified[edit]

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Cheers.—InternetArchiveBot (Report bug) 01:24, 26 May 2017 (UTC)[reply]

Fixed Shooter?[edit]

Isn't Galaga a scrolling shooter, not a fixed shooter? The stars scroll by... -- ZhuLien 05:03, 23 July 2018 (UTC) — Preceding unsigned comment added by 120.21.14.139 (talk) [reply]

The background movement on its own isn't really enough to qualify it as a scrolling shooter, in the same way that games like Raiden and Gradius are. "Scrolling" shooters generally have two elements that Galaga doesn't: The sense of moving through multiple environments (at least partially for plot purposes), and the fact that the majority of your enemies are only on the screen for a short time and disappear again.
I think the question I'd apply to each of these games is: Would the game still make sense if the background were completely static? In both Raiden and Gradius, I don't believe so - these games clearly show you progressing through environments to reach an enemy base as your end goal. But Galaga would still work just fine as a shooter without the stars in the background, and/or having them be perfectly still - the gameplay and plot aren't affected at all by this. (I would also posit that Galaga '88 is also MOSTLY a fixed shooter, despite the more explicit progression and warping, because the majority of its levels are played with static backgrounds on top of which scrolling stars are composited - each "area" is a separate, non-moving "room" rather than a continuous stream of progression. The exceptions are in actual scrolling sections where a definite scrolling progression is seen, but these are in such a minority in the game that I'd say they don't affect the genre of the game as a whole.) — KieferSkunk (talk) — 22:08, 15 July 2019 (UTC)[reply]
Galaga falls under the same genre as games like Space Invaders or Galaxian, where the player is confined to only moving left and right on the playfield. The scrolling stafield doesn't matter. Namcokid47 (talk) 02:13, 18 July 2019 (UTC)[reply]

Admin note - edit warring[edit]

While I’d be within policy to be blocking multiple editors due to edit warring, I’d rather protect the page and see if this can be hashed out on the talk page instead.

I’m not taking sides, just mediating, but I would advise all parties to make sure they are tying their arguments into Wikipedia policies and guidelines, or their argument will be disregarded. Sergecross73 msg me 21:51, 8 August 2019 (UTC)[reply]

Yeah, I've been trying to direct him to WP:VG/S to show him what is considered reliable and unreliable for video game articles, although it doesn't seem to be doing a whole lot.... Namcokid47 (talk) 22:25, 8 August 2019 (UTC)[reply]

Galaga's Programmer: Tetsu Ogawa or Toru Ogawa?[edit]

I am proposing to change the name of the programmer from "Tetsu Ogawa" to "Toru Ogawa", or to at least give it as a possible alternative. A few sources do list "Tetsu Ogawa" as the name, but the following refer to "Toru Ogawa" as the original hardware programmer:

2601:C3:4200:85B0:3E79:5D5:F17E:B27B (talk) 17:52, 8 August 2023 (UTC)[reply]