Burning Chrome (short story collection)

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Burning Chrome
AuthorWilliam Gibson
Cover artistRich O'Donnell
CountryUnited States
LanguageEnglish
GenreScience fiction
PublisherArbor House
Publication date
April, 1986
ISBN978-0-06-053982-5

Burning Chrome (1986) is a collection of short stories written by William Gibson.[1][2] Most of the stories take place in Gibson's Sprawl, a shared setting for most of his early cyberpunk work. Many of the ideas and themes explored in the short stories were later revisited in Gibson's popular Sprawl trilogy.[3]

Contents[edit]

Burning Chrome includes:

Title Co-author Original publication date Original publication
"Johnny Mnemonic" May 1981 Omni
"The Gernsback Continuum" 1981 Universe 11
"Fragments of a Hologram Rose" 1976/1977 Unearth
"The Belonging Kind" John Shirley 1981 Shadows 4
"Hinterlands" October 1981 Omni
"Red Star, Winter Orbit" Bruce Sterling July 1983 Omni
"New Rose Hotel" July 1984 Omni
"The Winter Market" April 1986 Vancouver Magazine
"Dogfight" Michael Swanwick July 1985 Omni
"Burning Chrome" July 1982 Omni

Reception[edit]

Dave Langford reviewed Burning Chrome for White Dwarf #83, and stated that "this was a collection which had to appear - even if three collaborations and an over-arty first published story are needed to fill it out. They're strong, punchy tales which his glittering 'technosleaze' trademark: some are obvious precursors of the novels, and the fine title piece's hair-raising cyberspace jaunt is echoed all too closely in Neuromancer."[4]

J. Michael Caparula reviewed Burning Chrome in Space Gamer/Fantasy Gamer No. 82. Caparula commented that "This is vital reading; harsh, gritty, complex, visionary."[5]

References[edit]

  1. ^ Snead, Elizabeth (September 2, 1993). "William Gibson's cy-fi reality // His future is closer than you think". USA TODAY. p. 01.D.
  2. ^ Gibson, William (29 July 2003). Burning Chrome. ISBN 978-0-06-053982-5.
  3. ^ McCaffery, Larry (1991). "An Interview with William Gibson". Storming the Reality Studio Storming the Reality Studio: a casebook of cyberpunk and postmodern science fiction. Durham, North Carolina: Duke University Press. pp. 263–285. ISBN 978-0-8223-1168-3. OCLC 23384573. Retrieved 2007-11-05.
  4. ^ Langford, Dave (November 1986). "Critical Mass". White Dwarf (83). Games Workshop: 8.
  5. ^ Caparula, J. Michael (July–August 1988). "Book Reports". Space Gamer/Fantasy Gamer (82). Diverse Talents, Incorporated: 47–48.